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Adobe Flash Builder 4.7 Standard Edition

Adobe Flash Builder 4.7 Standard Edition
A partire da
217,35 EUR
189,00 EUR IVA esclusa
Panoramica del prodotto

Panoramica del prodotto

Nuove funzionalità

Nuove funzionalità

Coding
Develop games more quickly with Flash Builder 4.7 thanks to advanced code hinting, code refactoring, and quick-assist templates.

Multi-threading
Create ActionScript workers easily with a wizard-based interface, updated debugger, and build packaging support in Flash Builder 4.7.

Deployment and testing
Efficiently deploy, debug, and profile iOS and Android™ apps via USB and WiFi directly from the Flash Builder IDE.

Code faster
Reduce the time from concept to delivery with robust coding tools and comprehensive templates.

Powerful code editing
Speed coding through syntax coloring, statement completion, code collapse, refactoring support, live highlighting of invalid references, and interactive step-through debugging.

Code generation
Use QuickAssist/Fix to rename and manipulate variables, generate getters/setters and event handlers, organize imports, and more. Use the override/implements feature to define methods from a superclass or interface.

Code templates
Use over 100 best-practice code templates (aka snippets) for ActionScript, MXML, and CSS. Review and insert templates using code assist. Create custom templates and import or export them for sharing within teams.

Deliver native experiences
Provide a better experience to end users across desktop and mobile platforms.

Mobile application packaging and signing

Package and sign applications as platform-specific installer files for upload to application stores.

Native extensions
Access the latest platform and device capabilities for iOS, Android, BlackBerry® Tablet OS, Windows®, Mac OS, and Linux®.

Captive runtime
Increase install rates and reduce testing costs by bundling the runtime with applications.

Easily debug and test
Help ensure a quality experience while reducing testing time with powerful testing tools.

Mobile app debugging
Debug and test applications on locally connected mobile devices or a mobile emulator

Funzionalità principali

Funzionalità principali

Coding
Develop games more quickly with Flash Builder 4.7 thanks to advanced code hinting, code refactoring, and quick-assist templates.

Multi-threading
Create ActionScript workers easily with a wizard-based interface, updated debugger, and build packaging support in Flash Builder 4.7.

Deployment and testing
Efficiently deploy, debug, and profile iOS and Android™ apps via USB and WiFi directly from the Flash Builder IDE.

Powerful code editing
Speed coding through syntax coloring, statement completion, code collapse, refactoring support, live highlighting of invalid references, and interactive step-through debugging.

Code generation
Use QuickAssist/Fix to rename and manipulate variables, generate getters/setters and event handlers, organize imports, and more. Use the override/implements feature to define methods from a superclass or interface.

Code templates
Use over 100 best-practice code templates (aka snippets) for ActionScript, MXML, and CSS. Review and insert templates using code assist. Create custom templates and import or export them for sharing within teams.

Mobile app debugging
Debug and test applications on locally connected mobile devices or a mobile emulator.

Specifiche tecniche

Specifiche tecniche

Windows

  • 2GHz or faster processor
  • Microsoft® Windows® XP with Service Pack 3, Windows 7 (32 bit or 64 bit), or Windows 8; refer to the Adobe® Creative Suite® 6 FAQ for more information about Windows 8 support*
  • 1GB of RAM (2GB recommended)
  • 5GB of available hard-disk space
  • Java™ Virtual Machine (32 bit): IBM® JRE 1.6 or Sun™ JRE 1.6
  • Java Virtual Machine (64 bit): IBM JRE 1.6 or Sun JRE 1.6
  • 1024x768 display (1280x800 recommended) with 16-bit video card
  • Eclipse™ 3.7 or Eclipse 4.2 (for plug-in installation)†

* Learn more about Windows support.


Mac OS

  • Intel® processor
  • Mac OS X v10.6, v10.7, or v10.8
  • 1GB of RAM (2GB recommended)
  • 4GB of available hard-disk space
  • Java Virtual Machine (64 bit): JRE 1.6
  • 1024x768 display (1280x800 recommended) with 16-bit video card
  • Eclipse 3.7 or or Eclipse 4.2 Cocoa version (for plug-in installation)†

† The following distributions are supported: Eclipse IDE for Java EE developers, Eclipse IDE for Java developers, Eclipse Classic, and Eclipse for PHP developers.